Every number on this site, defined once.
zStuff
The stuff grade. Pitch quality estimated from physical
characteristics alone — velocity, movement, and time to plate — with no
outcomes, counts, location, or pitcher identity. Expressed as a z-score
within season × pitch type: 0 is a league-average pitch of that type,
+1 is one standard deviation above. Higher is better for the pitcher.
The scale is anchored to books of 50+ pitches; smaller books are scored on
that same scale.
Delta Δ
The velocity greek: the change in zStuff per +1 mph.
Priced along the empirical path a real velocity change takes — the
movement and flight-time changes that typically ride along with a tick
are included, at league-wide within-pitcher rates. The slope of the
"Stuff vs Velocity" curve at the pitcher's operating point.
Gamma Γ
The change in Delta per +1 mph — the curvature of stuff
in velocity. Positive gamma means each additional tick is worth more
than the last; the hardest throwers tend to carry the largest deltas
because of it.
Vega-Z νz
The ride greek: the change in zStuff per +1 inch of
induced vertical break, with typical ride-along changes in the other
traits included. The slope of the "Stuff vs IVB" curve at the pitcher's
operating point.
Vega-X νx
The horizontal-movement greek: the change in zStuff per
+1 inch of horizontal break, ride-alongs included. Signed by the HB
convention below — a positive Vega-X means more cut helps; a negative
one means more run helps.